State of the game and future plans


Greetings coders. I haven't heard from you in a while. Winter is coming to an end and most of it I've been working on a new interpreter (which will turn HackerScript into a fully valuable programming language) and preparing the game for the ability to create mods, on the basis of which I plan to create multiplayer.

I won't procrastinate too long: at the moment game development is temporarily suspended and I'm working on another game.

Is this the end of HackeRPG?

Absolutely not. I intend to continue development and implement all the features I have planned. And I will continue development this year.

So why did I switch to another project?

I think that every player who has played or at least heard of HackeRPG realizes how niche the project is. I understand it too and realize that I can't devote so much time to developing a commercially unprofitable project. Despite the fact that I love this game with all my heart, I decided to release a much more casual project that will increase my financial stability and help me continue to devote enough time to development.

What do I want to say to the players and everyone who supports the project?

First of all, I want to thank you for your attention and support. It is really very important. This is what prevented me from even thinking about the idea of abandoning the project. I also want to apologize for the delay with the new content in the game. I sincerely hope that you can understand me and will not turn away from the project, in turn I will try to turn the game into a great gaming platform for coders.

Thank you for your attention! Stay tuned.

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