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Devlog
May 2024 HackeRPG DevLog
May 03, 2024
by
fellow-pablo
1
Hi guys. Long time no see. There are a lot of jobs done since the last post here. Currently, I'm aiming to implement a classic rogue-lite (Like Slay The Spire, Peglin, Hades, etc). That means that the...
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0.1.3 gameplay preview and thoughts
March 11, 2024
by
fellow-pablo
Thoughts about the development process and future plans...
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0.1.3 Demo
February 16, 2024
by
fellow-pablo
Meet Loda Avelace! She will be teaching you the basics of HackeRPG. The new version is very different from the previous build. Now you have the possibility to ONLY go through tutorial. However, this i...
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0.1.2 Version Gameplay
December 21, 2023
by
fellow-pablo
1
Version 0.1.2 features: New weapons (spear, hammer) Coins and chests Talents New enemies (protected worm, lightning bug, mortar bug) Loops Typing sound Tactical mode Bug fix Minor improvements Steam:...
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Game trailer for Steam
December 09, 2023
by
fellow-pablo
#Steam
Didn't make updates here for a while. I've made a lot of new features and updates which you can see in this trailer. I'll describe all the new features as I'll upload the demo on Steam during the mont...
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0.1.1 Version Gameplay
September 24, 2023
by
fellow-pablo
Checkout the latest version gameplay...
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0.1.1 Version
September 23, 2023
by
fellow-pablo
1
#Build, #Patreon, #Demo
Finally, a demo version is available for free. Version 0.1.1 : Complex upgrade system. Local variables in IDE. Balance fixes. Bug fixes. The demo version is limited to 2 rounds. The full version is av...
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Early build 0.1.0 at Patreon
September 11, 2023
by
fellow-pablo
1
#Patreon, #Build, #Release
Now the game early builds are available at Patreon . I've implement all the major mechanics so now it's playable. Yes, there're bugs, balance issues and lack of content for a while. But thus that will...
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Hacking System
September 02, 2023
by
fellow-pablo
1
Just finished the hacking mechanics in the game. I'll add more VFX for them in the future, but everything works fine now. Writing viruses is now available to us in the IDE, we can use less commands fo...
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A new upgrade system
August 30, 2023
by
fellow-pablo
1
#DevLog
There was a problem that players didn't really want to be distracted by upgrading and writing code in the middle of a battle. Initially, I solved it by showing the upgrade window on level-up, forcing...
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0.0.3 Version
August 17, 2023
by
fellow-pablo
1
Hi there, I've finished build 0.0.3 and uploaded another gameplay video. Change set : Improved IDE (endless scrolling) More coding feature (variables, daemons, ifs) New commands (raytrace, sleep) A ne...
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0.0.2 Build
July 21, 2023
by
fellow-pablo
#Build, #Update, #Demo
New HackeRPG build - 0.0.2. Now available to you: Input autocomplete. Stat upgrades with level-up. 2 new types of enemies. Sound effects. Balance fixes. Minor improvements. Thoughts: The build is stil...
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0.0.2 - Announcement and Thoughts
July 08, 2023
by
fellow-pablo
#Announcement, #Thoughts
Hi all, I am still working on the HackeRPG project and am currently in the process of content planning for version 0.0.2 . This and future versions will not be a release version. Rather, it's somethin...
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0.0.1 Prototype
July 06, 2023
by
fellow-pablo
#HackeRPG, #Prototype, #Build, #Demo
A first playable prototype of HackeRPG. Check out the game page for the additional description and hints. There are no meta progress for a while and only 1 option for level upgrades, but the demo is p...
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